by Bryant Cook
In recent weeks decks such as RUG and BUG/Team America have been very successful, but why? They play efficient cards with crucial effects on the early turns of the game. These decks create what we call “tempo”.
noun, plural -pos, -pi [-pee]
Music. relative rapidity or rate of movement, usually indicated by such terms as adagio, allegro, etc., or by reference to the metronome.
characteristic rate, rhythm, or pattern of work or activity: the tempo of city life.
Chess. the gaining or losing of time and effectiveness relative to one’s continued mobility or developing position, especially with respect to the number of moves required to gain an objective: Black gained a tempo.
Out of these three definitions, the third one is definitely the best option related to Magic. Chess and Magic: The Gathering are both games after all. Tempo is important because it sets the tone for the entire game until something else causes a halt or change in tempo. Continue reading Cook’s Kitchen- Changing Tempo
by Dan Rae
I want to start off by saying that ever since the tournament use of Stoneforge Mystic, Squire has gotten a lot press. Once Stoneforge has become “useless” people will refer to her as a Squire. While this obviously doesn’t matter because cards get nicknamed all the time, for example:
Dark Confidant is usually referred to as “Bob”. Birds of Paradise are simply “BoP”, and I’m not sure if other people call Sphinx of Uthuun, “Fact or Fiction Sphinx” or not, and while that name may be longer, I hate saying “Uthuun”. This term does not work for everyone because Fact or Fiction may be foreign to them.
But why does everyone have to call a creature that has become worthless a Squire? Why not call it a Vodalian Soldier?